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Jurnal

Computers in Human Behavior Reports

Scopus

ISSN 2451-9588 · Elsevier · 1.098 artikel di indeks

  1. Artikel Jurnal

    Avatar-mediated online social support predicts later offline help-seeking: Evidence from a two-wave panel of 4619 Japanese Users

    Masanori Takano; Kenji Yokotani; Takahiro Kato dkk.

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    While social support buffers stress, evidence for the causal impact of online social support, particularly via avatars, on real-world help-seeking behavior is limited. This study longitudinally tested whether perceived online social support predicts help-seeking behaviors regarding difficulties…

  2. Artikel Jurnal

    Editorial Board

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

  3. Artikel Jurnal

    Adoption of AI tools in Education: Examining influencing factors and their impact on students' critical thinking skills

    Norah Basheer Alotaibi

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    This study is an investigation of the influencing factors of AI tools adoption among university students, particularly in their learning, and it investigates the adoption's relationship to their critical thinking and engagement in learning. The study is underpinned by the Theory of Planned Behavior…

  4. Artikel Jurnal

    AI-assisted learning tools and student learning outcomes: A cognitive load theory perspective

    Mohammad Nurul Alam; Md Aminul Islam; Mohamedelhassan O.A. Babiker dkk.

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    Artificial intelligence (AI) is transforming higher education, yet its impact on students' learning outcomes depends on how effectively these tools are used, perceived, and supported within learning environments. Guided by Cognitive Load Theory (CLT), this study examines how AI-Assisted Learning…

  5. Artikel Jurnal

    Artificial intelligence and student creativity: An exploratory study of students’ experiences with AI tools

    Tsai-Yun Mou

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    This study explores how students utilize AI tools in a short visual design task and how these experiences relate to self-reported creativity and creative self-efficacy, using an exploratory mixed-methods approach. The primary aim is to understand students' perspectives on AI-supported creation…

  6. Artikel Jurnal

    Human–computer interaction meets consumer psychology: How augmented reality shapes decision styles in online fashion purchases

    Mohannad Moufeed Ayyash; Hala Montaser Mohammad Ali

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    This study explores how augmented reality influences the relationship between consumer decision-making styles and purchasing behavior in online fashion retail within an emerging market. Despite the widespread use of CDMS in consumer research, little is known about how immersive technologies…

  7. Artikel Jurnal

    First contact: Experiences of final year psychology students with virtual reality relaxation in higher education

    Fernando Renee González Moraga; René Gallardo Vergara; Carola Paz Alveal Suazo

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    This study explored how final-year psychology students experienced their initial exposure to virtual reality (VR) relaxation using a scientifically developed application designed to promote emotional well-being and stress reduction. The aim was to understand how VR is perceived as a space for…

  8. Artikel Jurnal

    Infrastructure or culture? Identifying determinants of consumer payments digitalization

    Dominika Bosek-Rak; Daniel Kaszyński; Agata Chutnik

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    This study examines cross-country differences in the pace of cash displacement by focusing on national-level infrastructural and cultural characteristics associated with non-cash payment adoption. Using data for 71 countries over the period 2012–2023, the analysis adopts a macro-level perspective…

  9. Artikel Jurnal

    Gender bias in perception of human managers extends to AI managers

    Hao Cui; Taha Yasseri

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    As AI becomes more embedded in workplaces, it is shifting from a tool for efficiency to an active force in organizational decision-making. Whether due to anthropomorphism or intentional design choices, people often assign human-like qualities, including gender, to AI systems. However, how AI…

  10. Artikel Jurnal

    Factors associated with 21st-century learning outcomes in higher education: A learning analytics model grounded in social cognitive theory

    Mónica Hernández-Campos; Isabel Hilliger; Jorge Esteban Prado-Calderón dkk.

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    Learning Analytics (LA) has emerged as a powerful approach for assessing student achievement; however, much of the field continues to rely on indirect indicators of outcome attainment, such as course grades, which often lack standardization and privilege knowledge recall over the development of…

  11. Artikel Jurnal

    Immersive virtual waterscapes and student restoration: Emotional and physiological responses in digital environments

    Rongxu Liu; Chenhui Yu; Voicu Ion Sucala dkk.

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    Urbanisation and campus life often limit students’ access to natural water features that can reduce stress. Immersive virtual reality (VR) offers a controlled yet realistic way to study how digital nature influences emotional, physiological and restorative outcomes. This study examined how static…

  12. Artikel Jurnal

    Navigating ethical considerations and implications of AI chatbots in higher education: A systematic review

    Ons Al-Shamaileh; Ramy Hammady; Mahmoud Abdelrahman dkk.

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    This systematic review explores the ethical challenges associated with the use of AI-based chatbots in higher education, focusing on their implications for students, educators, institutions, and administrative stakeholders. Following PRISMA guidelines, peer-reviewed literature published between…

  13. Artikel Jurnal

    Trophies, achievements, and badges: Explaining differences in gamification motivation using self-determination theory and hexad player-type

    Jonas Mayrhofer; Ralph Ameseder; Raphael Feichtner dkk.

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    Although gamification, i.e., the integration of game design elements in non-game contexts, is frequently being researched, there is a lack of understanding of how specific game design elements affect users’ motivation in digital environments. Previous research often attributes the effects of game…

  14. Artikel Jurnal

    Interrupting resonant amplification: A mechanistic and design framework for human–AI interaction

    Ryan SangBaek Kim

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    Relational AI systems (e.g., companion chatbots and persona agents) increasingly shape human–computer interaction, intimacy, and belief formation. We formalize the Resonant Amplification Framework (RAF) as a phase-structured process model in which attachment, parasocial-like co-creation, and…

  15. Artikel Jurnal

    Staying healthy despite social pressure to be available? An experimental application of the Integrative Model of Mobile Media Use and Need Experiences (IM3UNE)

    Sarah Lutz; Frank M. Schneider; Annabell Halfmann

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    This paper aims to investigate how social pressure to be available—a situational demand arising during messenger use—affects users’ well-/ill-being. Referring to the Integrative Model of Mobile Media Use and Need Experiences, it focuses on specific mechanisms underlying this relationship: First…

  16. Artikel Jurnal

    Safety or Surveillance? Personality predictors and relational outcomes of partner location-sharing practices

    Randyl D. Smith; Nels Grevstad; Kye Hearn

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    Smartphone technologies that reveal a person's location have become increasingly common, with mixed implications for intimate relationships. Some individuals use location sharing to reduce anxiety or enhance safety, while others view it as an invasion of privacy. This study explores how location…

  17. Artikel Jurnal

    When AI meets medical assessment: A comparative study of GPT-4O and Claude 3 Opus in China's standardized resident physician examinations

    Wenjie Zhong; Yidan Hu; Ruiqiang Su dkk.

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    Previous research has highlighted the importance of standardized residency training (SRT) in cultivating competent medical specialists, with qualification examinations serving as a decisive step. Recent advances in large language models (LLMs) have drawn growing interest in their potential role in…

  18. Artikel Jurnal

    Tapped In or Tapped Out? The Role of Content, Immersion, and Self-control in Continued Use of Short-Video Platforms

    Rachel X. Peng; Ryan Yang Wang

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    Short-video platforms use algorithms to keep people engaged, but these same systems can also leave users feeling mentally drained. This study examines how different content characteristics are associated with users’ experiences of enjoyment and fatigue, and how these psychological states relate to…

  19. Artikel Jurnal

    Human vs. machine - Evaluating GPT-4, GPT-4o and GPT-4o-mini in rating depression interviews in a convenience sample of the German population

    Julia Ohse; Bakir Hadžić; Nicolina Peperkorn dkk.

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    Background: Despite high prevalence, depression often remains undetected. Artificial Intelligence (AI) screening methods may help address this gap. AI models’ proficiency in rating depression interviews in comparison with human raters has been demonstrated for clinical populations. Objectives: The…

  20. Artikel Jurnal

    Volunteering for the greater good reduces individuals' dependency on news consumption during crises, improves quality of life and resilience

    Hila Chalutz-BenGal; Oriel Singer; Alon Sela

    Computers in Human Behavior Reports, Vol. 21 · 2026 · Inggris · DOAJ Scopus

    Social media is a major source of news consumption. During periods of crises, its use may lead to information overload which may result in higher levels of stress. In this study we explore the effect of various forms of news consumption during war. In particular, we examine how news consumption…

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